Unique gameplay

Rematch strays off traditional simulations by eliminating more conventional features like offsides or corners. All of the players on any specific field are operated by a real person which leads to effective teamwork and field positioning. Ball Control can only be done using a third person camera where you can control where you aim the ball, move around and control passing bets. The courts have walls around them where one can perform those elements like bouncing or striking stunningly. Aptly, Rematch has a smooth animation, and art direction that fits the studios’ identity of Sloclap while looking forward to a technical and dynamic gameplay.

Talent above all

As opposed to typical football games in which player statistiques affect the game, no such statistics are visible in Rematch, and the actions of the players decide the result. Here, there is no team management or levels to optimize: everything revolves around the ability on your input and output and how well you are able to coordinate with your partners. This decision makes the game to at least be playable by every person, while also ensuring that it has a deep level of strategy which players who master the game would be able to implement basically to deal or play. This return to the basics has to be seen as part of a liberal dream of play where not win/loss ratios are dominant.

A risky business model for 2024

Most games use freemium model but for Rematch, Sloclap has opted on the premium model. Such a step may appear rather risky in a market full of popular F2P titles, such as Rocket League. While the studio situated in Paris is preparing the new program for the perspective seasons and beautiful cosmetics it is still not taking into account the tendencies of the contemporary society. This means that a revision of this model could be necessary for the success of the game more so after the failure witnessed at Sony in the Concord.

Potential universe

Still, they say that there is potential for an excellent world, and such a thing is familiar to everyone.
Rematch takes the reader to a future in which energy is renewable and which brings sports back to their core essence, far from the showbiz. However, they are willing to work with famous brands or icons to achieve such goals. This still ambiguous perspective on Rematch’s world could be different in the future, and could in fact present a unique identity. With this innovative ideas and promising gameplay, Sloclap aims at changing the sport games industry but it certainly wants to do that by its own narrative as well as online success.